# Maku's Cfx Knowledge Base ## Docs - [Welcome](https://fivem.volkman.cz/introduction.md): Introduction to knowledge base for newcomers - [CEventOpenDoor](https://fivem.volkman.cz/technologies/game-events/ceventopendoor.md): Triggered when entity does door opening animation. It's not triggered on garage door and on double doors (like in the police station) it could be triggered once or twice. - [CEventGunShot](https://fivem.volkman.cz/technologies/game-events/cgunshot.md): Triggered when a gunshot is fired, but also if a ped is near a gunshot and reacts to it (scared / hearing / running from it). - [gameEventTriggered](https://fivem.volkman.cz/technologies/game-events/gameEventTriggered.md): Research around `gameEventTriggered` event and arguments explanation - [Shocking Events](https://fivem.volkman.cz/technologies/game-events/shockingevents.md): Events related to shocking behavior of peds. - [Latent Events](https://fivem.volkman.cz/technologies/latent-events.md): Detailed information about the latent events - [Overview](https://fivem.volkman.cz/technologies/overview.md): Overview of the technologies used in the project. ## OpenAPI Specs - [openapi](https://fivem.volkman.cz/api-reference/openapi.json) ## Optional - [Cfx.re Forum](https://forum.cfx.re) - [Community](https://discord.gg)